Hello, everyone, we're going to be starting a weekly update log for the server starting with this week, these updates will mainly contain all of the bug fixes we've done for the week but also sometimes extra features we've added. These posts will come out every Saturday (hopefully). Also on Saturdays, either @ssamjh or I will run a live stream with some staff members of us doing random stuff on Mine Swine, we'll be live on our Twitch, and YouTube. Anyways, on to the updates... JEDICRAFT This week was mainly patches and bugfixes for last weeks JediCraft vehicles update. Keep in mind this is a summary of the week some of these changes may have been out last Sunday. PATCHES - Added ability to hide vehicle models. - Made shop weapons sell for 33% of buy cost vs 50%. - Made vehicle crash damage set to the current speed * 2, unless the vehicle is going less than 10 blocks/sec in which case no damage. - Nerfed Targeting Rifles & Blaster Pistols against vehicles. - Decreased T-21B fire-rate & damage. - Decreased DLT-19X damage. - Decreased X-Wing armor to 50% - Increased TIE-Fighter acceleration to 30 blocks/sec/sec - Increased TIE-Fighters max speed to 30 blocks/sec - Increased X-Wing speed to 25 blocks/sec - Removed [BROKEN] tag from vehicles. BUGS FIXED - Fixed picking up items in vehicles. - Fixed bugs with armor selling in the shop. - Fixed chest glitch that caused the server to lag over time. - Actually allowed vehicles to be hit by players. - Fixed bugs that allowed players to glitch vehicle weapons into their inventory. - Fixed Vehicles not disappearing over time. - Fixed not getting money for certain kills. - Fixed not getting credit for killing people in vehicles. - Fixed red damage vignette getting applied for no reason.