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JediCraft Weapons rework

Discussion in 'Announcements' started by Sairento LuX, Aug 13, 2017.

  1. Sairento LuX

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    Minecraft account: SairentoLuX
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    [​IMG]

    Hey, everyone. We've reworked all the weapons for JediCraft aswell as fixing most of the current problems that have been occurred in the past few weeks!

    NEW:
    - A new Killfeed feature has been implemented which shows what you have been killed by
    [​IMG]

    WEAPON CHANGES:
    - All weapons have been reworked, following patch notes just show the most important of the weapon changes.
    - Bullets of the X-Wings and TIE-Fighter blasters now travel faster to make Aerial fights with the blasters possible on further ranges.
    - Vehicle Missile Launchers increased travel speed while homing towards a target
    - MPL-57 Ion Launcher no longer has a homing function, but deals increased damage within it's blast.
    - MPL-57 Grenade Launcher delay between shots increased
    - EADC-16 Missile Launcher increased travel speed while homing towards a target
    - Pulse Cannon bullet speed increased to 1000m/s
    - Pulse Cannon damage drop-off increased
    - Pulse Cannon minimum and maximum damage increased
    - WESTAR-34/35 can be shot dual wielded now
    - A slight delay when switching weapons has been added
    - Targetting Rifles will now emit a loud impact noise to make you aware of sniper shots
    - All blaster pistols now have a set delay between shots to prevent abuse of auto clickers
    -
    All melee weapon sounds have been decreased in volume and range (No more Lightsaber which can be heard on 80 meters)


    BUG FIXES:
    - Players should no longer be able to infinitely reload their weapons
    - Weapons should no longer randomly unzoom when zoomed in
    - If targetting someone with a homing missile and it lost control it should no longer spam you with "ION MISSILE LOST LOCK"



    Emergency Patch #1

    WEAPON CHANGES:
    - Cycler Rifle max and min damage reduced
    - Cycler Rifle damage drop-off increased
    - Cycler Rifle bullet drop increased
    - Cycler Rifle removed headshot multiplier
    - ION Missile (TIE-Fighter) now fires multiple weak missile that automatically start homing to the closest target
    - L-S1 damage reduced
    - L-S1 magazine size and firerate increased
    - Both vehicle missiles now automatically reload themselves even when switched to the cannons.
    - KX-9 damage slightly reduced
    - KX-9 magazine size and firerate slightly increased
    - Vehicle weapon's Killfeed now display the vehicle instead of the weapon.




    Emergency Patch #2

    WEAPON CHANGES:
    - Removed Homing ability of the Proton Torpedo (X-Wing)
    - Increased Damage vs Vehicles with the MPL-57 Missile, Proton Torpedo, EADC-16, Ion Missile
    - Slightly reduced damage vs Players of the Proton Torpedo and Ion Missiles
    - EADC-16 and ION Missile homing missiles will now reseek the target after the missile missed (As long as the homing timer is still going)
     
    #1
    Last edited: Aug 14, 2017
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  2. Scepting

    Scepting Professional Beach Modeller
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    My cycler rifle made it into the picture yay
     
    #2
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  3. BryceBAM

    BryceBAM Admin|Builder
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    Oh great, vehicles were made more op... why do the homing missiles have to travel faster AND auto reload even when KX9 is being used...

    Now people will use their homing missile then KX9 then homing again...
     
    #3
    • Agree Agree x 1
  4. FrostedBlizzard

    FrostedBlizzard Moderator
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    Oh man vehicles are more op now.

    :eek::eek:
     
    #4
  5. VulcanEagle

    VulcanEagle Active Member

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    Stop literally crying about it. OH NO! A DAMN STAR FIGHTER WHICH CAN PRETTY MUCH DESTROY A DAMN FLEET CAN KILL INFANTRY NOW?!

    *Facepalm*
     
    #5
    • WTF Richard!? WTF Richard!? x 1
  6. Sairento LuX

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    Theres gonna be a Vehicle adjustment this evening.
     
    #6
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  7. FrostedBlizzard

    FrostedBlizzard Moderator
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    Was the cycler rilfe 2 shorting tens fixed?
     
    #7
  8. MoltsMC

    MoltsMC Active Member

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    This mineswine is sorta like a zombie... you kick it and beat it, and desert it with no playerbase, but it keep on coming.... after YOU (then it will eat ur tasty brains and make mint muffins for @HERB_YELIAB )
     
    #8
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  9. FrostedBlizzard

    FrostedBlizzard Moderator
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  10. HERB_YELIAB

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    I am not opposed to this. I could go for some muffins right about now
     
    #10
  11. R3W8

    R3W8 Active Member

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    Tie is best star fighter
     
    #11
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