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by ssamjh at 8:40 PM
(1,541 Views / 0 Likes)
Hey all,

As you may or may not be aware, the server has been griefed among some other stuff. We currently have no public announcement as to how that happened. but we are aware of it. Long story short, the server may be offline for a little bit over the next few days. We are trying our complete hardest to get it working back up, and since I woke up about 4 hours ago, I have not stopped fixing stuff.

It's worth checking out our new Discord as well: https://discord.mineswine.com
It will be replacing the TeamSpeak and is an excellent way to get in touch with staff members quickly.

So yeah just an update.
by ssamjh at 8:50 PM
(543 Views / 0 Likes)
Hey all, just a quick update, shortly I will be taking the network offline to migrate some of our databases to new servers.

It will be very quick and won't be down for less than 2 hours at the tops.

~Sam out
by GamerKing195 at 7:21 PM
(697 Views / 2 Likes)
Hello, everyone! Today I decided to make a small update highly influenced by the community.

B L A S T E R P I S T O L S:
  • Increased damage on most by around 2 hearts (Fluctuates with armor).
  • Made Westar-35 better than Westar-34 and increased its price to $1000 (Westar-34 is the same price but had damage buff)

T A R G E T I N G R I F L E S:
  • Increased DLT-19X reload time to 3.5 seconds.
  • Decreased PulseCannon's raw damage to 28 (14 heart) body shot and 35 head shot (17.5 heart), please note with armor these values drop significantly. Also increased damage falloff and decreased reload time to 5.5 seconds.
  • Increased Relby-V10's raw damage to 14 (7 heart) and decreased raw headshot to 18 (9 heart) and changed the sound to a higher pitch.
  • Significantly buffed raw damage on E-5, Westar 35C & DC-15M
  • Increased raw damage by around 1 heart on all other blasters.
S H O C K B L A S T E R S:...
by GamerKing195 at 8:32 PM
(2,908 Views / 2 Likes)
Hello, everyone, JediCraft is starting to move closer and closer to the so desired full release! While this update mainly consists of optimizations, bugfixes and other backend changes we made sure to add a few front-end updates so you don't feel left out. The beta has been released in chunks over the past few days just so we can ease into things. Please keep in mind that although there may not be the coolest new things for you to use, the optimizations we've made allow us to make those cool things in future updates.

We've opened up the armor section of the shop and increased some of the prices (buying and selling) for most weapons, the armor is a bit pricey and does not consist of Ren armor which can only be found in Tier II chests.

The economy has had a few updates, the main one is that we've added a /eco command which gives you a lovely GUI. This GUI...
by MylesDev at 7:06 AM
(1,644 Views / 6 Likes)
Hello everyone!

First of all, I'd like to thank everyone for their patience over the last day while we've been doing maintenance and updates on our backend. From the eyes of someone working on it, trying to get it done as fast as possible is really stressful. So thank you for not rushing us. :)

I'd also like to say that the maintenance was really for behind the scenes stuff, so that's why there isn't so many new features as other updates.

New Hub
That's right! We've got a brand new hub, made by the talented @micah_ and @CraftDirt - With the bigger space, you'll have more room for gadgets, etc, as well as just a bigger area to socialise with other players. Also you're actually able to walk into the portal on this hub. ;)

The Future
As stated above, the latest maintenance was for our backend (the stuff that runs the servers, games, features, etc.) - We've been working on "future proofing" the server. We have so...
by MylesDev at 7:19 PM
(676 Views / 2 Likes)
Hi all,

Just to inform you that the network will be going into maintenance mode - this is to update our servers and deploy a new backend system we've been working on for a while.

We don't know how long this will take, however, we'll keep you updated with the status of the network so you guys can get an estimate.

Thanks for reading, and sorry for an inconvenience this may cause!

Update #1: This is taking longer than expected, we're working as hard as we can to get the server back up!
Update #2: We'll be putting the network up later tonight. We're very sorry for the inconvenience but we need sleep too.
Update #3: We're just ironing out the bugs and then will begin to bring the network back up.
by MylesDev at 2:13 PM
(1,239 Views / 7 Likes)
Hello everyone!

Before we get into this update, from the entire Mineswine Staff Team we'd like to wish you all an amazing holiday and a prosperous new year! Now, let's get into this thing...

Introducing parties! What are parties? Parties are something you can create with a small group of friends and play games with them. When in a party, and server the party leader joins the entire party will join with them! We have more plans for parties, but for now, it has the standard features. Eventually, when minigames come out, players in parties will be put on the same team, etc.


With this update, everyone has access to /profile. Here they can view their information as well as active game passes and so much more will be coming out soon. In the coming weeks, you'll be able to set your language, view achievements and your level rewards (spoilers) and eventually view your game statistics. You can access this GUI with /profile on any Mineswine...
by MylesDev at 9:26 AM
(1,065 Views / 1 Likes)
Hi everyone!

Mineswine has a lot of awesome and fun updates in the works, games, features, etc. One of the features we're currently implementing is translations! Yes, that's right we're going to allow users to select from a variety of languages in order to understand our games more. You can see a teaser on my profile. ;)

Because of this, we're looking for translators to help us translate English messages into a language. This is where you come in. If you speak a language that isn't English and meet all the requirements (below), then feel free to apply for help us!

Translator requirements:
  • Must be fluent/near fluent in the language you know
  • Must not be from any computer-based translator
  • Must be able to understand English
If you meet these requirements, please direct message me filling out the following template. Please note that if I haven't replied to you, this doesn't mean you're not going to be able to translate! I'll be looking through them at a later...
by GamerKing195 at 2:58 PM
(3,048 Views / 9 Likes)
Yup, you read that right, this game is coming back and this is only the first stage! Currently, you need to buy an alpha pass to join however in the future this will change. The new game will feel sort of like a home away from home, it's still JediCraft but you've been thrown into a whole new world and era. Now keep in mind this is just alpha and the full release is going to have way more features. We've also made a lot of changes to basic gameplay, just incase you get lost you can get help here.

We have been looking forwards to this just as much as you, and nothing makes you feel like a Jedi (or Sith) more than having a 3d lightsaber in your hand. Our modelers have been hard at work creating amazing 3d textures and sounds so you all feel immersed in the new Jedi craft. Make sure you have resource packs set to enabled for Mineswine or because...
by MylesDev at 10:47 AM
(1,853 Views / 10 Likes)

Hi all!

Happy December to all of our players! For the first week of this awesome month, we have a network update for you and some other small little things! Let's get into it!

Friend System
Introducing the friend system! The friend system allows you to add your friends, message them and see where they currently are on the network!

Each rank has a limited amount of friend slots (people who you can have as friends), to help our database. Below is a list of ranks and the amount of slots they receive:
  • Default/Guest: 20
  • Piglet: 30
  • Boar: 40
  • Hogwild: 50
  • VIP and above: 100
Soon you'll be able to purchase more slots. For example if you're a guest, and didn't want to...